“A Cajun thief who can blow up a playing card — charm is his weapon, secrets are his armor, and Rogue is the one person he can't quite walk away from.”
Charges any object he touches with kinetic energy until it explodes. Explains why a playing card becomes a lethal throwing weapon.
Skills from his thieves' guild training — his bo-staff work is as dangerous as his powers in close quarters.
A man who uses charm to create distance. Smiling, witty, impossible to pin down — but the real thing is always behind the curtain. His thieves' guild upbringing hardwired a rule: information is a weapon, your true feelings are an asset to protect. The one crack in that armor is what he feels for Rogue.